@ -285,6 +285,20 @@ Socket_setConnectTimeout(Socket self, uint32_t timeoutInMs)
self->connectTimeout = timeoutInMs;
}
// TODO: implement
bool
Socket_connectAsync(Socket self, const char* address, int port)
{
return false;
SocketState
Socket_checkAsyncConnectState(Socket self)
return SOCKET_STATE_FAILED;
Socket_connect(Socket self, const char* address, int port)