/* * socket_linux.c * * Copyright 2013 Michael Zillgith * * This file is part of libIEC61850. * * libIEC61850 is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * libIEC61850 is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with libIEC61850. If not, see . * * See COPYING file for the complete license text. */ #include "socket.h" #include #include #include #include #include #include #include #include #include #include #include #include #include // required for TCP keepalive #include "thread.h" #include "libiec61850_platform_includes.h" #ifndef DEBUG_SOCKET #define DEBUG_SOCKET 0 #endif struct sSocket { int fd; }; struct sServerSocket { int fd; int backLog; }; static void activateKeepAlive(int sd) { #if defined SO_KEEPALIVE int optval; socklen_t optlen = sizeof(optval); optval = 1; setsockopt(sd, SOL_SOCKET, SO_KEEPALIVE, &optval, optlen); #if defined TCP_KEEPCNT optval = CONFIG_TCP_KEEPALIVE_IDLE; setsockopt(sd, IPPROTO_TCP, TCP_KEEPIDLE, &optval, optlen); optval = CONFIG_TCP_KEEPALIVE_INTERVAL; setsockopt(sd, IPPROTO_TCP, TCP_KEEPINTVL, &optval, optlen); optval = CONFIG_TCP_KEEPALIVE_CNT; setsockopt(sd, IPPROTO_TCP, TCP_KEEPCNT, &optval, optlen); #endif /* TCP_KEEPCNT */ #endif /* SO_KEEPALIVE */ } static bool prepareServerAddress(char* address, int port, struct sockaddr_in* sockaddr) { memset((char *) sockaddr , 0, sizeof(struct sockaddr_in)); if (address != NULL) { struct hostent *server; server = gethostbyname(address); if (server == NULL) return false; memcpy((char *) &sockaddr->sin_addr.s_addr, (char *) server->h_addr, server->h_length); } else sockaddr->sin_addr.s_addr = htonl(INADDR_ANY); sockaddr->sin_family = AF_INET; sockaddr->sin_port = htons(port); return true; } #if 0 static void setSocketNonBlocking(Socket self) { int flags = fcntl(self->fd, F_GETFL, 0); fcntl(self->fd, F_SETFL, flags | O_NONBLOCK); } #endif ServerSocket TcpServerSocket_create(char* address, int port) { ServerSocket serverSocket = NULL; int fd; if ((fd = socket(AF_INET, SOCK_STREAM, 0)) >= 0) { struct sockaddr_in serverAddress; if (!prepareServerAddress(address, port, &serverAddress)) { close(fd); return NULL; } int optionReuseAddr = 1; setsockopt(fd, SOL_SOCKET, SO_REUSEADDR, (char *) &optionReuseAddr, sizeof(int)); if (bind(fd, (struct sockaddr *) &serverAddress, sizeof(serverAddress)) >= 0) { serverSocket = malloc(sizeof(struct sServerSocket)); serverSocket->fd = fd; serverSocket->backLog = 0; } else { close(fd); return NULL ; } #if CONFIG_ACTIVATE_TCP_KEEPALIVE == 1 activateKeepAlive(fd); #endif } return serverSocket; } void ServerSocket_listen(ServerSocket self) { listen(self->fd, self->backLog); } Socket ServerSocket_accept(ServerSocket self) { int fd; Socket conSocket = NULL; fd = accept(self->fd, NULL, NULL ); if (fd >= 0) { conSocket = TcpSocket_create(); conSocket->fd = fd; } return conSocket; } void ServerSocket_setBacklog(ServerSocket self, int backlog) { self->backLog = backlog; } static void closeAndShutdownSocket(int socketFd) { if (socketFd != -1) { if (DEBUG_SOCKET) printf("socket_linux.c: call shutdown for %i!\n", socketFd); // shutdown is required to unblock read or accept in another thread! shutdown(socketFd, SHUT_RDWR); close(socketFd); } } void ServerSocket_destroy(ServerSocket self) { int fd = self->fd; self->fd = -1; closeAndShutdownSocket(fd); Thread_sleep(10); free(self); } Socket TcpSocket_create() { Socket self = malloc(sizeof(struct sSocket)); self->fd = -1; return self; } int Socket_connect(Socket self, char* address, int port) { struct sockaddr_in serverAddress; if (DEBUG_SOCKET) printf("Socket_connect: %s:%i\n", address, port); if (!prepareServerAddress(address, port, &serverAddress)) return 0; self->fd = socket(AF_INET, SOCK_STREAM, 0); #if CONFIG_ACTIVATE_TCP_KEEPALIVE == 1 activateKeepAlive(self->fd); #endif if (connect(self->fd, (struct sockaddr *) &serverAddress, sizeof(serverAddress)) < 0) return 0; else return 1; } char* Socket_getPeerAddress(Socket self) { struct sockaddr_storage addr; socklen_t addrLen = sizeof(addr); getpeername(self->fd, (struct sockaddr*) &addr, &addrLen); char addrString[INET6_ADDRSTRLEN + 7]; int port; bool isIPv6; if (addr.ss_family == AF_INET) { struct sockaddr_in* ipv4Addr = (struct sockaddr_in*) &addr; port = ntohs(ipv4Addr->sin_port); inet_ntop(AF_INET, &(ipv4Addr->sin_addr), addrString, INET_ADDRSTRLEN); isIPv6 = false; } else if (addr.ss_family == AF_INET6) { struct sockaddr_in6* ipv6Addr = (struct sockaddr_in6*) &addr; port = ntohs(ipv6Addr->sin6_port); inet_ntop(AF_INET6, &(ipv6Addr->sin6_addr), addrString, INET6_ADDRSTRLEN); isIPv6 = true; } else return NULL ; char* clientConnection = malloc(strlen(addrString) + 9); if (isIPv6) sprintf(clientConnection, "[%s]:%i", addrString, port); else sprintf(clientConnection, "%s:%i", addrString, port); return clientConnection; } int Socket_read(Socket self, uint8_t* buf, int size) { assert(self != NULL); if (self->fd == -1) return -1; int read_bytes = read(self->fd, buf, size); if (read_bytes == -1) { int error = errno; switch (error) { case EAGAIN: return 0; case EBADF: return -1; default: return -1; } } else { return read_bytes; } } int Socket_write(Socket self, uint8_t* buf, int size) { if (self->fd == -1) return -1; // MSG_NOSIGNAL - prevent send to signal SIGPIPE when peer unexpectedly closed the socket return send(self->fd, buf, size, MSG_NOSIGNAL); } void Socket_destroy(Socket self) { int fd = self->fd; self->fd = -1; closeAndShutdownSocket(fd); Thread_sleep(10); free(self); }